dagger - if it's called a knife or a dagger
this is what skill it uses.
heavy sword - if it's a two-handed sword
and not a katana this is what it uses.
sword - if it is a sword and not one of
the above, this is its skill.
axe - if it's an exe, this is its skill
mace - if it's a mace this is its skill.
A mace is a stick, generally with a weight on the end. Thus hammers, short
canes etc. fall in this category too.
flail - if it's described as a flail or
it's a stick or sticks with a chain, then this is its skill
polearm - it it's a long stick, possibly
with a spike or blade at the end, then this is its skill. Spears, staves,
scythes, halberds, partisans, all fall in this category.
misc - if it isn't one of the above this
is its category.
That, basically is it. We don't propose coding this into a command because it's the kind of information that we don't put into commands. It's player knowledge, like which weapons, armours etc. are effective.
Ceres
--
Klatchian brickie, Janitor to the Assassins'
Guild, Gaffer of Holywood, Performance Monitor, Tenement Architect, Melee
Coordinator.
[ Next
| Next in
Thread | Previous
| Subjects by Date | Subjects
by Thread | Followup
| New note | Eat
note | Mail
reply | Summary
| All Boards
]
Secure
section, logged on as Airk
Discworld #7a! |
Lost? Try Discworld's home page. | Contact Us |