THE FIGHTING TREE SKILLS:
fighting
fighting.melee
fighting.melee.dagger
This skill is used when fighting with a dagger-type
weapon.
fighting.melee.sword
This skill is used when fighting with a sword-type
weapon. Except for the katana this means any one-handed sword.
fighting.melee.heavy-sword
This skill is used when fighting with a heavy
swordr-type weapon. This means any two-handed sword except the katana.
fighting.melee.axe
This skill is used when fighting with an axe-type
weapon.
fighting.melee.mace
This skill is used when fighting with a mace-type
weapon. These are generaly maces and hammers.
fighting.melee.flail
This skill is used when fighting with a flail-type
weapon. Flails are weapons with a chain in part in it, like nunchakus or
morning stars.
fighting.melee.polearm
This skill is used when fighting with a polearm-type
weapon. These are long weapons, with or without a spike/blade/weight at
one or two ends.
fighting.melee.misc
This skill is used when fighting with a misc-type
weapon. These are the rest of the weapons, those that wouldn't fit well
in the other categories.
fighting.range
fighting.range.thrown
This skills is used for throwing things like
knives at others.
fighting.range.bow
This skill is so far inactive.
fighting.range.fired
This skills is used with crossbows and blowpipes.
fighting.unarmed
fighting.unarmed.striking
This skill is used in combat when not holding
any weapons.
fighting.unarmed.grappling
This skill is used when executing the commands
shove and trip.
fighting.defence
fighting.defence.parrying
This skill is used in combat when holding a weapon
and having your tactics response set to parry or neutral. It is also used
when guarding an exit with the guard command.
fighting.defence.blocking
This skill is used in combat when holding a shield
and your tactics response is set to parry or neutral.
fighting.defence.dodging
This skill is used in combat when tactics response
is set to dodge or neutral.
fighting.special
fighting.special.weapon
This skill is used preparing any of the fighting
commands (stab, pierce, impale, slash, slice, behead, bash, smash, crush,
hack, chop and riposte). If your bonus is too low and you fail to prepare
it you will be told that "You attempt to prepare a special attack but the
<weapon> too unwieldy and you lose the initiative." It is also used
when preparing the commands feint and beat and when executing feint, beat
and iai.
fighting.special.unarmed
This skill is used with when preparing the commands
shove, trip and iai.
fighting.special.tactics
You have a certain amount of action points when
you are fighting. This skill (together with the relevant skills for the
action) will help lower the cost of all fighting actions so that you might
be able to defend or attack more. It is also used with warcry, berserk
and guard commands.
fighting.special.mounted
This skill is so far inactive.
fighting.points
This skill sets your number of figthing guild
points. For a warrior that the same thing as his/her maximum guild points.
Fighting guild points are used with every command that use a fighting skill.
An extreme combat attitude will cost some fighting gp.