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MY CHARACTERS

I have at least one character in every guild, but how much I use them varies quite a lot. Some I just use when I want to do things like try out a unique guild thing or explore a new guild house. The warrior Airk is my first and main character. He surpasses any of my other characters by far in most areas. Belairk, a wizard of the Lodgers, is my second character and second in pretty much everything else (age, level, qp etc.). My total age on Discworld is over 300 days. Most of my characters are not secret, but I don't like to announce them either, so the list on this page will most likely always be a short one.

Airk - Warrior in the Lancre Highland Regiment (Sandelfon)
Info -  A short introduction
Skills -  Some of my skills, in case of teaching or general interest
Deaths - My deaths (before and after a refresh at level 50)
Finger - Airk's finger info (Secure link to the MUD's home page)

Belairk of Manetheren - Wizard (Lodgers)
Info - A short introduction
Skills - My magic skills
Deaths - Not many so far...
Finger - Belairk's finger info (Secure link to the MUD's home page)



Airk

A short introduction (Last version June 2004):
Some of the content may be made-up... ;-)

imp caa
You prepare to impale the Fang captain with one of your fine sabres.
> Hp: 3250 (3250) Gp: 164 (465) Xp: 8021434
You take a sliver off the Fang captain's right arm with one of your fine sabres.
The Fang captain thrusts at you with his battered nodachi but you parry the blow with your fine sabre.
Hp: 3250 (3250) Gp: 167 (465) Xp: 8021437
You take a sliver off the Fang captain's right arm with one of your fine sabres.
The Fang captain reaches for you and stumbles.
[Archana enters Discworld (invisible) -- Queen of Uberwald]
The Fang captain thrusts at you with his battered nodachi but you deftly parry the blow with your fine sabre.
imp caa
Hp: 3250 (3250) Gp: 170 (465) Xp: 8021440
You launch a powerful attack.  You make a kebab of the Fang captain's left leg with one of your fine sabres.
You prepare to impale the Fang captain with one of your fine sabres.
> Hp: 3250 (3250) Gp: 139 (465) Xp: 8021543
You launch a powerful attack.  You make a kebab of the Fang captain's right arm with one of your fine sabres.
You killed the Fang captain.
look
It is night and the waxing crescent moon is hidden by the clouds.
The narrow cramped alley running north to southwest opens up into a much larger and busier passage to the southeast here, where you can see Igorken and Deb poking a map. Although it's still fairly small, it seems to be very busy indeed, and many people push by you to and from it.
It is a very chilly autumn prime's night with almost no wind and medium cloud cover.
There are four obvious exits: north, southeast, southwest and quit.
The corpse of a sinister Fang thug, two corpses of grizzled Fang thugs, the corpse of a Fang captain and twelve corpses of Sprudleglut are on the ground.
> whoami
You are Airk the Seasoned Campaigner of the Lancre Highland Regiment, Kind & Lazy, Ugh!, Apprentice Tanner, Member of the Apex Club (Playtester).
> l me
Looking at yourself again?  What a narcissist!
You see Airk the Seasoned Campaigner of the Lancre Highland Regiment.
He is a strapping young human lad.
He is looking for love in all the wrong places.
He is in groovy shape.
He is standing almost still.
He has a small label stuck on him.
Holding : a fine sabre (left hand) and a fine sabre (right hand).
Wearing : a pair of darkened klatchian steel sabatons, Ter'angreal Gloves, a leather robe, a hunter's pack,
          Rondros' Boot, a steel bevor, a mempo mask, a darkened klatchian steel coif, Cuendillar Helm, three
          club badges, an antique silver brooch and a red badge.
Carrying: a medium sized amber bottle and an incredibly stupid-looking Chowmein costume.
His purse is bulging with coins.

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Here are some of Airk's skills. Last updated 2004.08.01
I can teach you skills (or commands) as long as you come to me or you are not too far away. If you have lots of xp I might be pursuaded to come to you. Yes, I am a teacher and I advance the skills to teach well, but the disc is pretty big now and travel is not always easy or reliable. Also, xp return for the teacher was lowered when the teaching skills came in. The highest you can get is apparently the old 10%, but I have no idea how to get that much.

No use in putting my skills here anymore, when you may see all my skills at my friend and fellow Gothmudder Flatline's site.

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Airk's Deaths (26 + a few before I refreshed at level 50 in 1998):

Death's in the past millennium:
> Muggers (2)
> Greedy Imp
> Evil Trolls (3)
> Falling off the Ramtops (2)
> Unicorn
> Assassin Guild Instant Death Trap
> Shades Maze
> Oasis (A group of those guard types. I was bait, but couldn't find my group in time *grin*)
> Being led off of the cliffs (*huggles Siel*)
> KLK Soldier Group + LAG
> AM Merchant Guard Group (On purpose)
> Rouges + LAG + Brave Mode (2)
> Palace Guards + LAG (2)
> 10 Wolves + LAG + Brave Mode (Was very burdened too, I had no idea there were wolves at this place...)
> Inhumed by a Dark Assassin at the KLK Assassins Guild (After a news item that was a load of rubbish)
> Giant Spiders + LAG
> Hit by lightning in the Temple of Small Gods... :-p
> Hlakket (Tried to leave, got queued, wimpied, the command executed, got back, dead... *sigh* )
> 4 Trolls + LAG (Wimpy should work instantly!)
> Djelian Merc + LAG *sigh* I'm getting bloody tired of the bloody LAG :-(

I guess this goes to show that I'm a bit of a coward and don't take too many risks. LAG and my bad memory gets me the most times... :-p
(When I write LAG I mean that my commands lagged, while at the same time the rounds of battle continued unhindered.)

Special thanks for helping and/or resurrecting me at these occasions goes to:
Rondros & Myre, Scarlett, Brighid, Genesis, Lanfear, Lassan, Yves, Ozzy, Trinity, Nyanjen and Procyon.

Death's in the latest millennium:

>>> A monk in CWC. I was on 920 hp, he was in very bad shape. I didn't think I needed to run away and get some health back... One kick later and -16 hp. Only 16! Argh!
>>> A samurai in CWC. The damn LAG finally caught up with me again :-(
>>> Inhumed by a Dark Assassin at the KLK Assassins Guild (I thought I was safe downstairs... Bloody hard coded guild defenses!)
>>> 2003.05.31 - One Imperial Guard in CWC became two, wimpy and queued directions to leave that lagged...
>>> 2003.06.04 - Same as above *sigh* Bah, need to adapt to all the changes better :-(

>>> 2003.06.14 - Dojo in bes Pelargic
Was fightin a few students. I tried to leave west, but it just queued. 2500 hp's and a minute or two later I was dead, and moved west! I hear I should have tried restart.

>>> 2003.06.29 - Streets of Bes Pelargic
Your berserker rage departs you as suddenly as it came.
"Hp: -66(4695)  Gp: 125(457)  Xp: 254372
Darn that slow tea we have nowadays :-p

>>> 2003.10.12 - Temple of Small Gods
I just wanted a lousy Silver flail, but Althea didn't like it and mass produced dusties. I wimpied around a bit and then died...

>>> 2003.10.19 - Bes Pelargic
One imperial guard turned into two, as I wimpied constantly with my directions constantly queuing.

>>> 2004.12.10 - A tree in SUR
> climb down
You begin to climb, but your fatigue makes you clumsily lose your grip.
You stand up.
You hit the ground with a sickening crunch.

>>> 2004.12.16 - Kang Wu
Bloody over-powered npc with unescapable pursue and I can't parry anything against him :-(

>>> 2005.11.23 - Nobleman guards
A shove followed by 4 nasty specials makes me wimpy and I had queued to leave... *argh*

Special thanks for helping and/or resurrecting me at these occasion goes to:
Jeanie, Kupo, Wishes, Moloch, Genesis, Sampedro, April,VikiQ and Hurukan!

PS. I really need to stop panicking when I'm almost dead, and use my blue ring. I don't buy a new one often, that's for sure. I could have used a faith rod and stasis, when they were available, instead of waiting and hoping to time a move and get away at the last moment... DS.
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Belairk

Greetings all! I am the great wizzard Belairk! Why did I set upon the great and perilous trail of becoming a wizzard in the first place? Well, the obvious answer is because of the big dinne...eh, getting to use a lot of magic! And what else is a an 7+1 son of an 7+1 son going to do...? During my exploits I have made expeditions into the heart of the Unseen University library, where I dared the fiercest magic books and wrested mighty spells from their pages, I have eaten roasted pigeons taken right from the streets(!) of Ankh-Morpork and I have run away fro...eh, made toast of, huge and poisonous spiders!

A short introduction (Last version spring 2004):
Some of the content may be made-up... ;-)

> cast Pragi's Fiery Gaze
You get a human left eye from Another Dimension.
You prepare to cast Pragi's Fiery Gaze.
Hp: 1725 (1725) Gp: 115 (301) Xp: 292162
You lazily close your hand around the eye.
You poke your tongue out at the world.
The large Tsortean soldier exclaims in Djelian: You're gonna die for this!
You struggle to hold your hand closed as red sparks fly from inside your hand.
Hp: 1725 (1725) Gp: 121 (301) Xp: 292168
Mysteek flies past, wildly yelling and clinging to her broom.
You let go of the eye.  It hovers above your hand.
The large Tsortean soldier asks in Djelian: Just whaddaya think yer doin'?
The eye ignites and a small ball of fire forms above your hand.
Hp: 1725 (1725) Gp: 127 (301) Xp: 292174
You move your hand and the ball of fire zooms out into the immediate vicinity and sweeps over everything.
The fire burns the grizzled Djelian soldier and the grizzled Tsortean soldier.
The fire crisps the large Tsortean soldier.
The fire dies away.
You killed the large Tsortean soldier.
You killed the grizzled Djelian soldier.
You killed the grizzled Tsortean soldier.
> look
The end of Sickle Street is to the north. A large tenement building on the west side of the street blocks out the light, and a small door to the east looks like it leads to some den of iniquity.  Mono is hiding behind a barrel. Somehow you get the impression that this isn't a good part of town for law-abiding citizens.
It is a very hot secundus spring's afternoon with almost no wind and a beautifully clear sky.
There are three obvious exits: southwest, north and east.
The corpse of a rugged Ephebian soldier, the corpse of a large Djelian soldier, the corpse of a jumpy mercenary, the corpse of a disciplined Tsortean soldier, two corpses of disciplined Ephebian soldiers, the corpse of a brawny Tsortean soldier, the corpse of a lean Tsortean soldier, the corpse of a rangy Ephebian soldier, the corpse of a large Tsortean soldier, the corpse of a grizzled Djelian soldier and the corpse of a grizzled Tsortean soldier are on the ground.
> whoami
You are Belairk of Mrs. Widgery's Lodgers, the Fifth Level Wizard, Scriber of Scrolls, Member of the Apex Club, Occult Apprentice.
> l me
Looking at yourself again?  What a narcissist!
You see Belairk of Mrs. Widgery's Lodgers, the Fifth Level Wizard.
He is a strapping young human lad.
He is a wizzard. It is obvious because of him wearing a wizzard's pointy hat
He is in good shape.
He is standing.
His skin looks strangely mineral-like.
He has an antique round shield floating around him.
Holding : Wizzards' Staff (left hand and right hand).
Wearing : a pair of kegutsu boots, a pair of mail mittens, a Guild of Bandits' tabard, a sash, Another Dimension, a yodare kake guard, Wizzards' Hat, a silver pin, a red badge, an occult skull brooch, three club badges, a topaz earring, a buffalo brooch, a rice brooch, a copper medallion, a silver brooch, two dagger scabbards, a silver medallion, a frog brooch, a bronze medallion, a quartz choker and a gold medallion.
Carrying: a knife and a medium sized amber bottle.
His purse is fit to burst!

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Belairk's magic skills - last updated 2004.08.01

magic...............  189  271
| spells............  293  302
| | offensive.......  300  323
| | defensive.......  317  316
| | misc............  254  293
| | special.........  300  295
| methods...........  127  235
| | elemental.......  104  208
| | | air...........  111  211
| | | earth.........   54  178
| | | fire..........  186  252
| | | water.........   65  186
| | mental..........  150  285
| | | animating.....  228  337
| | | channeling....  203  319
| | | charming......   71  232
| | | convoking.....  201  318
| | | cursing.......   50  212
| | physical........  143  240
| | | binding.......  200  273
| | | brewing.......   50  182
| | | chanting......  111  222
| | | dancing.......  202  275
| | | enchanting....  205  276
| | | evoking.......  219  284
| | | healing.......  112  223
| | | scrying.......   52  184
| | spiritual.......  111  198
| | | abjuring......   98  192
| | | banishing.....  118  202
| | | conjuring.....   84  185
| | | divining......   53  165
| | | summoning.....  202  245
| items.............   78  189
| | held............   92  196
| | | wand..........  102  202
| | | rod...........   53  172
| | | staff.........  165  235
| | | broom.........   50  169
| | worn............   50  169
| | | amulet........   50  169
| | | ring..........   50  169
| | scroll..........  122  212
| | talisman........   50  169
| points............  259  287

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Deaths (7):

>>> 1999.xx.xx Yetis. Ran out of covert points when sneaking in the Ramtops.

>>> Ulcers. Don't ask, just don't.

>>> Djel Crocodiles. I overestimated my climbing skills when trying to help a newbie at the Djel river. He was stuck half way up from the river due to being insta-raised by a weboot and he couldn't climb out. I fell into the river when trying to climb down one room and then I panicked, instead of twisting my blue ring... *sigh*

>>> Evil cabbages. I gave up and was just queuing to go back and drag my shield out, but the LAG had other plans...

>>> 200x.xx.xx - KLK Soldier (n/e/w/s + wimpy = What? , repeat until dead)

>>> 2004.04.29 - The Rat Hole
> w
cast Pragi's Fiery Gaze
You crawl down the tunnel, into the restaurant.
This is the Rat-Hole, one of the finest dwarven restaurants in Ankh-Morpork.  Which doesn't say much.  The
rats, carefully cultivated in the garbage outside then temptingly covered in the finest of sauces (ketchup), are the
house specialty, but other foods are available as well, such as "rat on a stick", "rat in ketchup sauce" and "fried rat"
- but they all look identical.  Several dwarf warriors lounge, stand, sit, and lie in a drunken stupor around the
rough-hewn wooden tables from which the smell of stale ale permeates the air.  A menu of culinary delights has been
tacked onto the wall using a rat tooth.  To the east is a sloping tunnel that leads back out onto the street.
There is one obvious exit: east.
Three knackered dwarf warriors, a happy dwarf warrior, a potted dwarf warrior, a short dwarf warrior, a pudgy dwarf
warrior and Hlakket the Bartender are standing here.
> Queued command: cast Pragi's Fiery Gaze
> Hp: 1697 (1725) Gp: 212 (337) Xp: 207833
The knackered dwarf warrior launches a powerful attack.  One of the knackered dwarf warriors slashes at you with her
two-handed axe but your floating medium metal shield swoops in and absorbs all of the blow.
In blocking the attack the medium metal shield floating around you is knocked out of orbit.
You prepare to cast Pragi's Fiery Gaze.
You lazily close your hand around the eye.
You poke your tongue out at the world.
You struggle to hold your hand closed as red sparks shoot out from between your fingers.
Hp: 1703 (1725) Gp: 173 (337) Xp: 207925
One of the knackered dwarf warriors nicks your right foot with his two-handed axe.
You let go of the eye.  It hovers above your hand.
There is a sudden white flash.  Your magical shield has broken.
One of the knackered dwarf warriors cuts your left leg with his two-handed axe.
The happy dwarf warrior chops at your stomach with his two-handed axe.
One of the knackered dwarf warriors chops at your neck with her two-handed axe.
The potted dwarf warrior chops your left leg with his two-handed axe.
One of the knackered dwarf warriors chops at your right arm with her two-handed axe.
The short dwarf warrior chops at your chest with his two-handed axe.
The pudgy dwarf warrior attempts to chop your left leg with his two-handed axe.
Hlakket the Bartender chops his large axe into your chest.
The eye ignites and a small ball of fire forms above your hand.
One of the knackered dwarf warriors chops at your right arm with his two-handed axe.
The potted dwarf warrior attempts to chop your left leg with his two-handed axe.
The pudgy dwarf warrior chops your right foot with his two-handed axe.
dra e
Basai wisps: he he
Queued command: dra e
> Hp: 781 (1725) Gp: 179 (337) Xp: 207931
One of the knackered dwarf warriors cuts your left leg with his two-handed axe.
The happy dwarf warrior cuts your right foot with his two-handed axe.
One of the knackered dwarf warriors chops at your right foot with her two-handed axe.
The potted dwarf warrior nicks your neck with his two-handed axe.
One of the knackered dwarf warriors cuts your chest with her two-handed axe.
The short dwarf warrior nicks your stomach with his two-handed axe.
You are wounded; the intense pain makes you lose your concentration!
The pudgy dwarf warrior nicks your right leg with his two-handed axe.
Your fingers are singed and smoulder slightly.
Someone says: MY, WE'VE BEEN A BIT CARELESS, HAVEN'T WE?  SHALL WE POPPADOM TO THE NEXT DIMENSION?
You turn and see Death standing behind you.
You're dead.  You cannot drag anything.

>>> 2004.05.12 - The Rat Hole
<snip>
A potted dwarf warrior is standing here.
The corpse of a belligerent dwarf warrior, the corpse of a strong dwarf warrior, the corpse of a pugnacious dwarf
warrior, the corpse of a pudgy dwarf warrior, a medium metal shield, the corpse of Hlakket the Bartender, two corpses of
potted dwarf warriors and the corpse of BelAirk of Manetheren are on the floor.
> health all
The potted dwarf warrior is in very bad shape.
You appear to be dead.

>>> 2005.06.12 - Kamazawa Road
Thought I'd test out CWC after a long absence from there. I messed up and read the wrong wimpy direction, so I walked back instead of further away:

A veteran Hong bodyguard, a large Hong bodyguard, a scarred Hong bodyguard and a proud Hong nobleman are standing here and a tiny pale green moth is flittering about.
Hp: 41 (2050) Gp: 248 (361) Xp: 372067
The proud Hong nobleman thrusts at you with his dao but you easily dodge out of the way.
The scarred Hong bodyguard stabs you deeply in the head with her jiann.
Four people leave west.
Something vanishes in a gout of green flame.

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Special thanks for helping and/or resurrecting me at these occasions goes to:
Langrisser, Jacen, Sined, Wishes, Conan, Cephas, Genesis, Eben, Djewel and Demonseed.

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Airk - November 2005